Infernal Talents

Flames of Phlegethos

Cost: 5 Character Points
Prerequisite: Infernal Lineage

You learn to call on hellfire to serve your commands.

You gain the following benefits:

  • When you roll fire damage for a spell you cast, you can reroll any roll of 1 on the fire damage dice, but you must use the new roll, even if it is another 1.
  • Whenever you cast a spell that deals fire damage, you can cause flames to wreathe you until the end of your next turn. The flames don’t harm you or your possessions and they shed bright light out to 30 feet and dim light for an additional 30 feet. While the flames are present, any creature within 5 feet of you that hits you with a melee attack takes 1d4 fire damage.

Greater Infernal Legacy

Cost: 5 Character Points
Prerequisite: Infernal Lineage

You can cast the Darkness spell once per long rest. Charisma is your spellcasting ability for this spell.

If you have chosen a specific infernal lineage phenotype, then you learn a different spell instead:

Hellish Resistance

Cost: 5 Character Points
Prerequisite: Infernal Lineage

You gain resistance to your choice of either cold or fire damage.

You can take this talent twice.

Infernal Constitution

Cost: 10 Character Points
Prerequisite: Infernal Lineage

You gain resistance to poison damage and have +1d on checks to avoid being poisoned.

Winged Devil

Cost: 5 Character Points
Prerequisite: Infernal Lineage

You have bat-like wings sprouting from your shoulder blades. You have a flying speed equal to your Speed when you aren’t wearing heavy armour.