Awareness Talents

Acute Senses

Cost: 10 Character Points

You gain +1d to awareness.

Improved Initiative

Cost: 15 Character Points
Prerequisite: Acute Senses

You may choose to reroll any check used for initiative, but the result of the reroll must be accepted, even if it is worse.

Keen Shot

Cost: 15 Character Points
Prerequisite: Acute Senses

You don’t have to make a flat check before attacking a concealed creature.

Reset Initiative

Cost: 20 Character Points
Prerequisite: Improved Initiative

Once per encounter, at any time after the first round, you can set your initiative Count to your current initiative +5.

Weak Point

Cost: 20 Character Points
Prerequisites: Keen Shot

Once per encounter, you can use an action to ignore the damage reduction of a single target within your line of sight for the rest of your turn.

Uncanny Dodge

Cost: 20 Character Points
Prerequisite: Improved Initiative

Melee and ranged attacks targeting you do not benefit from +1d when you are struck by a hidden attacker, unless you are immobilised.

If you are mounted, this talent applies to your mount.

Improved Uncanny Dodge

Cost: 25 Character Points
Prerequisite: Uncanny Dodge

You cannot be flanked. You can react to opponents on opposite sides of you as easily as you can react to a single attacker.

If you are mounted, this talent applies to your mount.