Halfling

Optimistic and cheerful by nature, blessed with uncanny luck, and driven by a powerful wanderlust, halflings make up for their short stature with an abundance of bravado and curiosity. At once excitable and easy-going, halflings like to keep an even temper and a steady eye on opportunity, and are not as prone to violent or emotional outbursts as some of the more volatile races. Even in the jaws of catastrophe, halflings almost never lose their sense of humour. Their ability to find humour in the absurd, no matter how dire the situation, often allows halflings to distance themselves ever so slightly from the dangers that surround them. This sense of detachment can also help shield them from terrors that might immobilise their allies.

Age

A halfling reaches adulthood at the age of 20 and generally lives into the middle of his or her second century.

Age Bracket Age
Child <20 Years
Young Adult 20-29 Years
Adult 30-49 Years
Middle Aged 50-74 Years
Old 75-100 Years
Venerable >100 Years
Maximum Age 100 + 5d20 Years
First Class Talent Random Starting Age
Barbarian, Rogue, Sorcerer and Warlock 20 + 2d4 (22-28) Years
Bard, Fighter, Paladin and Ranger 20 + 3d6 (23-38) Years
Cleric, Druid, Monk and Wizard 20 + 4d6 (24-44) Years

Appearance

Halflings rise to a humble height of 3 feet. They prefer to walk barefoot, leading the bottoms of their feet to become roughly calloused. Tufts of thick, curly hair warm the tops of their broad, tanned feet. Their skin tends toward a rich cinnamon color and their hair toward light shades of brown. A halfling’s ears are pointed, but proportionately not much larger than those of a human.

Features

Your halfling character has a number of features in common with all other halflings.

Attribute Score Increase

Your Dexterity score increases by 2.

Brave

You have +1d to defences vs being frightened.

Lucky

When you roll a 1 on the d20 for an attack roll or ability check, you can reroll the die and must use the new roll.

Naturally Stealthy

You can attempt to hide even when you are obscured only by a creature that is at least one size larger than you.

Squat and Nimble

You can move through the space of any creature that is of a size larger than yours.

Size

Halflings average about 3 feet tall and weigh about 40 pounds. Your size is Small.

Gender Base Height Height Modifier Base Weight Weight Multiplier
Male 2’8” +2d4”
(2’10” – 3’4”)
30 lbs. +(2d4 × 1) lbs.
(32 – 38 lbs.)
Female 2’6” +2d4”
(2’8” – 3’2”)
25 lbs. +(2d4 × 1) lbs.
(27 – 33 lbs.)

Speed

Subtract 5 feet from your base walking speed.