Warding

Blade Ward

Warding Cantrip
Casting Time: 2 Actions
Range: Self
Components: V, S
Duration: 1 round

You produce a ward that dampens a strike from a weapon.

You extend your hand and trace a sigil of warding in the air. Until the end of your next turn, you gain one instance of resistance against bludgeoning, piercing and slashing damage dealt by weapon attacks.

When you learn the Potent Cantrips feature, the spell’s duration increases to 2 rounds.

Resistance

Warding Cantrip
Casting Time: 2 Actions
Range: Touch
Components: V, S, M (A miniature cloak.)
Duration: 1 Minute

You ward a creature against harm.

Touch one willing creature. The next time before the spell ends that the creature is the target of an attack, that attack roll has -1d. Alternatively, the target has +1d to its next defence check. The spell then ends once one roll is affected.

When you learn the Potent Cantrips feature, the spell can affect a second roll within the duration.

Shield

Warding Cantrip
Casting Time: 1 Action
Range: Self
Components: V, S
Duration: 1 Round

You raise a magical shield of force.

This counts as using the Raise Shield action, giving you a +1 shield bonus vs melee and ranged attacks until the start of your next turn, but it doesn’t require a hand to use.

Additionally, until the start of your next turn you take no damage from Magic Missiles.