Fighter Talent Tree

Some take up arms for glory, wealth, or revenge. Others do battle to prove themselves, to protect others, or because they know nothing else. Still others learn the ways of weaponcraft to hone their bodies in battle and prove their mettle in the forge of war. Lords of the battlefield, fighters are a disparate lot, training with many weapons or just one, perfecting the uses of armour, learning the fighting techniques of exotic masters, and studying the art of combat, all to shape themselves into living weapons. Far more than mere thugs, these skilled warriors reveal the true deadliness of their weapons, turning hunks of metal into arms capable of taming kingdoms, slaughtering monsters, and rousing the hearts of armies. Soldiers, knights, hunters, and artists of war, fighters are unparalleled champions, and woe to those who dare stand against them.

Core Talents

Talent CP Prerequisites
Second Wind 5 -
Bravery 5 -
Combat Superiority 5 -
Action Surge 5 2 Fighter Talents
Cunning Strategist 5 4 Fighter Talents
Indomitable 20 6 Fighter Talents
Greater Extra Attack 35 8 Fighter Talents
Indomitable II 30 Indomitable and 8 Other Fighter Talents
Action Surge II 20 Action Surge and 10 Other Fighter Talents
Indomitable III 20 Indomitable II and 10 Other Fighter Talents
Master of Combat 100 14 Fighter Talents

Second Wind

Cost: 5 Character Points
Actions: 1

You have a limited well of stamina that you can draw on to protect yourself from harm.

On your turn, you can regain stamina equal to two of your recovery die + your Constitution modifier.

Once you use this feature, you must finish a short or long rest before you can use it again.

Bravery

Cost: 5 Character Points

You gain +1d on defence checks against effects that would cause you to be frightened.

Combat Superiority

Cost: 5 Character Points

You learn two maneuvers of your choice. Many maneuvers enhance an attack in some way. You may only use one maneuver per turn.

As a fighter gains talents, they learn to use their combat superiority in new ways. When you take your 3rd fighter talent, you also learn a new maneuver. You learn an additional maneuver for every second fighter talent taken after the 3rd.

Each time that you learn a new maneuver, you can also replace one maneuver that you know with a different one.

Action Surge

Cost: 5 Character Points
Prerequisite: 2 Fighter Talents

You can push yourself beyond your normal limits for a moment.

On your turn, you can take two additional actions.

Once you use this feature, you must finish a short or long rest before you can use it again.

Cunning Strategist

Cost: 5 Character Points
Prerequisite: 4 Fighter Talents

Choose two from the following. You can perform each of the chosen options once as a free action:

  • Aid
  • Guard
  • Overrun
  • Seek
  • Tumble
  • While mounted on a controlled beast, having your beast make a single melee attack against a creature within its reach

Indomitable

Cost: 20 Character Points
Prerequisite: 6 Fighter Talents

You can reroll a failed defence check. If you do so, you must use the new roll, and you can’t use this feature again until you finish a long rest.

Greater Extra Attack

Cost: 35 Character Points
Prerequisite: 8 Fighter Talents

You can now Strike with all three of your actions on your turn without suffering the multiattack penalty.

Indomitable II

Cost: 30 Character Points
Prerequisite: Indomitable and 8 Other Fighter Talents

You can now use your Indomitable talent twice before a long rest,

Action Surge II

Cost: 20 Character Points
Prerequisite: Action Surge and 10 Other Fighter Talents

You can now use your Action Surge talent twice before a rest, but only once on the same turn.

Indomitable III

Cost: 20 Character Points
Prerequisite: Indomatable II and 10 Other Fighter Talents

You can now use your Indomitable talent three times before a long rest,

Master of Combat

Cost: 100 Character Points
Prerequisite: 14 Fighter Talents

You are the master of combat.

Your Strength or Dexterity score increases by 2, and your Constitution score increases by 2. Your maximum for those scores also increases by 2.

Fighter Talent Tree Branches


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