Charm

While charm bards may pick up more traditional arts, like music or painting, they excel the most in the art of conversation and captivation. Charm bards spend their studies learning how read people, and how to please them. As such, most charm bards know a little of everything, the better to entertain a wide variety of peoples and personalities. Some use their abilities for good, bringing catharsis to anyone who gives them a chance, while others use it for their own nefarious purposes; others still simply use it as a means to an end, putting their skills to use in fields where it will earn them some coin. Charm bards are taught unique ways to bolster their party’s spirits, and demoralise their enemies, above and beyond what most other bards learn.

Branch Features

Bonus Equipment

You have in your possession one or more trinkets from people with whom you shared a close relationship in the past. It could be a parent, relative, lover, friend, mentor, or anyone who had a strong emotional impact on your life. You can use this as a focus for spellcasting. Work with your GM to determine an appropriate item or items to keep on your person.

Talents

Talent CP Prerequisites
Commanding Adoration 5 Bardic Performance
Aura of Good Will 20 Commanding Adoration and 20 CP of Bard talents
Charismatic Resolve 50 Aura of Good Will and 70 CP of Bard Talents

Commanding Adoration

Cost: 5 Character Points
Actions: 1
Prerequisite: Bardic Performance

It pains your opponents to fight you and your allies.

You exude an aura that commands adoration from those around you. For 1 minute or until you are incapacitated, any creature hostile to you that ends their turn within 30ft of you must succeed at a Wisdom defence check vs your passive Performance skill or take psychic damage equal to your martial feat die.

You can use this talent a number of times equal to your Charisma modifier and you regain all expended uses when you finish a long rest.

Aura of Good Will

Cost: 20 Character Points
Actions: Free
Prerequisite: Commanding Adoration and 20 CP of Bard Talents

Your silken words and welcoming body language give others cause to trust you.

As a free action, you can expend 1 use of your Bardic Performance to attempt to enamour your target. Make a performance check vs the target’s wisdom defence. On a hit, the target is charmed by you. While charmed in this way, the target becomes enamoured with you and becomes hostile towards against any creature that threatens you. This ability cannot force another creature to fight, unless they would otherwise be inclined to do so. This effect ends on a target after 1 hour, if it takes any damage, if you attack it, or if it witnesses you attacking or damaging any of its allies.

On a miss, the target has no hint that you tried to charm it.

Bardic Performance: Charismatic Resolve

Cost: 50 Character Points
Actions: 1
Prerequisite: Aura of Good Will and 50 CP of Bard Talents

Your presence alone gives your companions encouragement.

Select a creature that you can see within 60 ft. Until the start of your next turn, your companions gain +1d on skill checks and attacks made vs this creature. Once you have used this ability on a creature, it cannot be used on that creature again for 24 hours.