Conjurer (Wizard)
As a conjurer, you favour spells that produce objects and creatures out of thin air. You can conjure billowing clouds of killing fog, or summon creatures from elsewhere to fight on your behalf. As your mastery grows, you learn spells of transportation and can teleport yourself across vast distances, even to other planes of existence, in an instant.
Branch Features
Conjuration Savant
The time and cost of copying conjurations to your Spellbook is halved.
Bonus Spells
Once you can cast spells of a given level, select two spells of that spell level from the list below as bonus spells that are added to your Spellbook, as per the Arcane Spellcasting talent. Once you gain a bonus spell, you always know it and it doesn’t count against the number of spells that you know.
| Spell Level | Spells |
|---|---|
| 1st | Any two 1st level arcane conjurations |
| 2nd | Any two 2nd level arcane conjurations |
| 3rd | Any two 3rd level arcane conjurations |
| 4th | Any two 4th level arcane conjurations |
| 5th | Any two 5th level arcane conjurations |
Talents
| Talent | CP | Prerequisites |
|---|---|---|
| Minor Conjuration | 5 | Spellbook |
| Benign Transposition | 20 | 3rd Level Spells and Minor Conjuration |
| Focused Conjuration | 30 | 5th Level Spells and Benign Transposition |
| Durable Summons | 50 | 7th Level Spells and Focused Conjuration |
Minor Conjuration
Cost: 5 Character Points
Action: 2 Actions
Prerequisite: Spellbook Talent
You can conjure up an inanimate object in your hand or on the ground in an unoccupied space that you can see within 10 feet of you. This object can be no larger than 3 feet on each side and weigh no more than 10 pounds. Its form must be that of a non-magical object that you have seen. The object is visibly magical, radiating dim light out to 5 feet.
The object disappears after 1 hour, when you use this feature again, or if it takes or deals any damage.
Benign Transposition
Cost: 20 Character Points
Action: 2 Actions
Prerequisite: 3rd Level Spells and Minor Conjuration
You can teleport up to 30 feet to an unoccupied space that you can see. Alternatively, you can choose a space within range that is occupied by a Small or Medium creature. If that creature is willing, you both teleport, swapping places.
Once you use this feature, you can’t use it again until you finish a long rest, or you cast a conjuration spell of 1st level or higher.
Focused Conjuration
Cost: 30 Character Points
Prerequisite: 5th Level Spells and Benign Transposition
While you are sustaining a conjuration spell, your concentration cannot be broken as a result of taking damage.
Durable Summons
Cost: 50 Character Points
Prerequisite: 7th Level Spells and Focused Conjuration
Creatures summoned or created with a conjuration spell that you cast have 30 temporary Stamina.