Horse

The proud horse thunders across the grassy plains with fluid grace, wind tugging at its loose-fitting barding.

Draft Horse

Large Beast, Unaligned

Defences

STR: 14, DEX: 10, CON: 11, INT: 6, WIS: 10, CHA: 8

Stamina: 48 (d10 Recovery Die)

Ability Scores

STR: 18 (+4), DEX: 10 (+0), CON: 12 (+1), INT: 2 (-4), WIS: 11 (+0), CHA: 7 (-2)

Speed: 28 feet

Actions

Hooves: Melee Weapon Attack: 2d20kh1+4 to hit, reach 5 ft., one target. Hit: 2d4+4 bludgeoning damage.

Senses

  • Awareness 10 (1d20)

Riding Horse

Large Beast, Unaligned

Defences

STR: 13, DEX: 10, CON: 11, INT: 6, WIS: 10, CHA: 8

Stamina: 48 (d10 Recovery Die)

Ability Scores

STR: 16 (+3), DEX: 10 (+0), CON: 12 (+1), INT: 2 (-4), WIS: 11 (+0), CHA: 7 (-2)

Speed: 36 feet

Actions

Hooves: Melee Weapon Attack: 2d20kh1+3 to hit, reach 5 ft., one target. Hit: 2d4+3 bludgeoning damage.

Senses

  • Awareness 10 (1d20)

War Horse

Large Beast, Unaligned

Defences

STR: 14, DEX: 11, CON: 11, INT: 6, WIS: 11, CHA: 8

Stamina: 52 (d10 Recovery Die)

Ability Scores

STR: 18 (+4), DEX: 12 (+1), CON: 13 (+1), INT: 2 (-4), WIS: 12 (+1), CHA: 7 (-2)

Speed: 40 feet

Actions

Hooves: Melee Weapon Attack: 2d20kh1+4 to hit, reach 5 ft., one target. Hit: 2d6+4 bludgeoning damage.

Special Abilities

Trampling Charge: If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, then it is knocked prone, provided that the attack roll hits its strength defence. If the target is prone, then the hooves is made with +1d.

Senses

  • Awareness 11 (1d20+1)