Horse
The proud horse thunders across the grassy plains with fluid grace, wind tugging at its loose-fitting barding.
Draft Horse
Large Beast, Unaligned
Defences
STR: 14, DEX: 10, CON: 11, INT: 6, WIS: 10, CHA: 8
Stamina: 48 (d10 Recovery Die)
Ability Scores
STR: 18 (+4), DEX: 10 (+0), CON: 12 (+1), INT: 2 (-4), WIS: 11 (+0), CHA: 7 (-2)
Speed: 28 feet
Actions
Hooves: Melee Weapon Attack: 2d20kh1+4 to hit, reach 5 ft., one target. Hit: 2d4+4 bludgeoning damage.
Senses
- Awareness 10 (1d20)
Riding Horse
Large Beast, Unaligned
Defences
STR: 13, DEX: 10, CON: 11, INT: 6, WIS: 10, CHA: 8
Stamina: 48 (d10 Recovery Die)
Ability Scores
STR: 16 (+3), DEX: 10 (+0), CON: 12 (+1), INT: 2 (-4), WIS: 11 (+0), CHA: 7 (-2)
Speed: 36 feet
Actions
Hooves: Melee Weapon Attack: 2d20kh1+3 to hit, reach 5 ft., one target. Hit: 2d4+3 bludgeoning damage.
Senses
- Awareness 10 (1d20)
War Horse
Large Beast, Unaligned
Defences
STR: 14, DEX: 11, CON: 11, INT: 6, WIS: 11, CHA: 8
Stamina: 52 (d10 Recovery Die)
Ability Scores
STR: 18 (+4), DEX: 12 (+1), CON: 13 (+1), INT: 2 (-4), WIS: 12 (+1), CHA: 7 (-2)
Speed: 40 feet
Actions
Hooves: Melee Weapon Attack: 2d20kh1+4 to hit, reach 5 ft., one target. Hit: 2d6+4 bludgeoning damage.
Special Abilities
Trampling Charge: If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, then it is knocked prone, provided that the attack roll hits its strength defence. If the target is prone, then the hooves is made with +1d.
Senses
- Awareness 11 (1d20+1)