Eldritch Invocations

Invocation CP Prerequisites
Armour of Shadows 5 -
Aspect of the Moon 5 Pact of the Tome
Beast Speech 5 -
Book of Ancient Secrets 5 Pact of the Tome
Devil’s Sight 5 -
Eldritch Mind 5 -
Eldritch Sight 5 -
Eldritch Spear 5 Eldritch Blast Cantrip
Eldritch Whip 5 Eldritch Blast Cantrip
Fiendish Vigor 5 -
Gaze of Two Minds 5 -
Gift of the Ever-Living Ones 5 Pact of the Chain
Hellish Rebuke 5 -
Hex 5 -
Improved Pact Weapon 5 Pact of the Blade
Investment of the Chain Master 5 Pact of the Chain
Lance of Lethargy 5 Eldritch Blast Cantrip
Mask of Many Faces 5 -
Misty Vistions 5 -
Rebuke of the Talisman 5 Pact of the Talisman
Replelling Blast 5 Eldritch Blast Cantrip
Thief of Five Fates 5 -
Voice of the Chain Master 5 -
Cloak of Flies 10 3rd Level Spells
Eldritch Smite 10 3rd Level Spells and Pact of the Blade
Eyes of the Rune Keeper 10 -
Far Scribe 10 3rd Level Spells and Pact of the Tome
Frigid Tomb 10 3rd Level Spells
Gift of the Depths 10 3rd Level Spells
Maddening Hex 10 3rd Level Spells and Hex spell or other ability that curses
Mire of the Mind 10 3rd Level Spells
One with Shadows 10 3rd Level Spells
Sign of Ill Omen 10 3rd Level Spells
Thirsting Blade 10 3rd Level Spells and Pact of the Blade
Undying Servitude 10 3rd Level Spells
Bewitching Whispers 15 4th Level Spells
Dreadful Word 15 4th Level Spells
Ghostly Gaze 15 4th Level Spells
Protection of the Talisman 15 4th Level Spells and Pact of the Talisman
Relentless Hex 15 4th Level Spells and Hex spell or other ability that curses
Sculptor of Flesh 15 4th Level Spells
Trickster’s Escape 15 4th Level Spells
Ascendant Step 25 5th Level Spells
Gift of the Protectors 25 5th Level Spells and Pact of the Tome
Minions of Chaos 25 5th Level Spells
Otherworldly Leap 25 5th Level Spells
Whispers of the Grave 25 5th Level Spells
Bond of the Talisman 35 6th Level Spells and Pact of the Talisman
Lifedrinker 35 6th Level Spells and Pact of the Blade
Shroud of Shadow 50 7th Level Spells
Chains of Carceri 65 8th Level Spells and Pact of the Chain
Master of Myriad Forms 65 8th Level Spells
Visions of Distant Realms 65 8th Level Spells
Witch Sight 65 8th Level Spells

Eldritch Invocations Desriptions

Armour of Shadows

Cost: 5 Character Points

You can cast Mage Armour on yourself at will, without expending mana or material components.

Aspect of the Moon

Cost: 5 Character Points
Prerequisites: Pact of the Tome

You no longer need to sleep and can’t be forced to sleep by any means. To gain the benefits of a long rest, you can spend all 8 hours doing light activity, such as reading your Book of Shadows and keeping watch.

Beast Speech

Cost: 5 Character Points

You can cast Speak with Animals at will, without expending mana.

Book of Ancient Secrets

Cost: 5 Character Points
Prerequisites: Pact of the Tome

You can now inscribe magical rituals in your Book of Shadows. Choose two 1st-level spells that have the ritual tag. The spells appear in the book and don’t count against the number of spells that you know. With your Book of Shadows in hand, you can cast the chosen spells as rituals. You can’t cast the spells except as rituals, unless you’ve learned them by some other means. You can also cast a warlock spell you know as a ritual if it has the ritual tag.

On your adventures, you can add other ritual spells to your Book of Shadows. When you find such a spell, you can add it to the book if you can spare the time to transcribe the spell. For each level of the spell, the transcription process takes 2 hours and costs 50 gp for the rare inks needed to inscribe it.

Devil’s Sight

Cost: 5 Character Points

You have Greater Darkvision.

Eldritch Mind

Cost: 5 Character Points

You have +1d to maintain your concentration.

Eldritch Sight

Cost: 5 Character Points

You can cast Detect Magic at will, without expending mana.

Eldritch Spear

Cost: 5 Character Points
Prerequisites: Eldritch Blast Cantrip

When you cast Eldritch Blast, its range is 300 feet.

Eldritch Whip

Cost: 5 Character Points
Prerequisites: Eldritch Blast Cantrip

Once on each of your turns when you hit a creature with your Eldritch Blast, you can move that creature in a straight line 10 feet closer to you.

Fiendish Vigour

Cost: 5 Character Points

You can cast False Life on yourself at will as a 1st-level spell, without expending mana or material components.

Gaze of Two Minds

Cost: 5 Character Points

You can use 2 Actions to touch a willing humanoid and perceive through its senses until the end of your next turn. As long as the creature is on the same plane of existence as you, you can use 2 Actions on subsequent turns to maintain this connection, extending the duration until the end of your next turn. While perceiving through the other creature’s senses, you benefit from any special senses possessed by that creature and you are blinded and deafened to your own surroundings.

Gift of the Ever-Living Ones

Cost: 5 Character Points
Prerequisites: Pact of the Chain

Whenever you regain Stamina while your familiar is within 100 feet of you, treat any dice rolled to determine the Stamina that you regain as having rolled their maximum value for you.

Hellish Rebuke

Cost: 5 Character Points

You learn the Hellish Rebuke spell. This spell does not count against your number of spells known.

Hex

Cost: 5 Character Points

You expend 1 mana and place a curse on a creature that you can see within 90 feet. The curse lasts for 1 hour, or until you lose your concentration (as if you were concentrating on a spell). A Remove Curse cast on the target ends this spell early.

Until the curse ends, you deal an extra 1d6 damage to the target whenever you hit it with an attack; the damage type is one appropriate to your patron. Also, choose one ability when you cast the spell. The target has -1d on ability checks made with the chosen ability.

If the target drops to 0 stamina before this curse ends, you can use 1 Action on a subsequent turn of yours to curse a new creature within 90 feet of you.

Improved Pact Weapon

Cost: 5 Character Points
Prerequisites: Pact of the Blade

You can use any weapon that you summon with your Pact of the Blade ability as a spellcasting focus for your warlock spells.

In addition, the weapon gains a +1 bonus to its attack and damage rolls, unless it is a magic weapon that already has a bonus to those rolls.

Finally, the weapon that you conjure can be a ranged weapon.

Investment of the Chain Master

Cost: 5 Character Points
Prerequisites: Pact of the Chain

When you cast Find Familiar, you infuse the summoned familiar with a measure of your eldritch power, granting the creature the following benefits:

  • The familiar gains either a flying speed or a swimming speed (your choice) equal to its walking speed.
  • Using 1 Action, you can command the familiar to take the Strike action.
  • The familiar’s weapon attacks are considered magical for the purpose of overcoming immunity and resistance to non-magical attacks.
  • If the familiar forces a creature to make a defence check, it uses your conjuration spell skill as the DC.
  • When the familiar takes damage, you can use a free action to grant it resistance against that damage. This ability automatically triggers once per round the first time that the familiar takes damage, with the following exceptions: on your turn, or when you roll initiative, you may declare that this ability will only be triggered by a specific source of damage, or not to use it at all.

Lance of Lethargy

Cost: 5 Character Points
Prerequisites:Eldritch Blast Cantrip

Once on each of your turns when you hit a creature with your Eldritch Blast, you can reduce that creature’s speed by 10 feet until the end of your next turn.

Mask of Many Faces

Cost: 5 Character Points

You can cast Disguise Self at will, without expending mana.

Misty Visions

Cost: 5 Character Points

You can cast Silent Image at will, without expending mana or material components.

Rebuke of the Talisman

Cost: 5 Character Points
Prerequisites: Pact of the Talisman

When the wearer of your talisman is hit by an attacker that you can see within 30 feet of you, you can use a free action to deal psychic damage to the attacker equal to your spellcasting attribute modifier and push it up to 10 feet away from the talisman’s wearer.

This ability automatically triggers once per round the first time that the wearer of your talisman is hit, with the following exceptions: on your turn, or when you roll initiative, you may declare that your Rebuke of the Talisman will only be triggered when a specific creature attacks the wearer, or not to use it at all.

Repelling Blast

Cost: 5 Character Points
Prerequisites: Eldritch Blast Cantrip

When you hit a creature with Eldritch Blast, you can push the creature up to 10 feet away from you in a straight line.

Thief of Five Fates

Cost: 5 Character Points

You can cast Bane at will, without expending mana.

Voice of the Chain Master

Cost: 5 Character Points
Prerequisites: Pact of the Chain

You can communicate telepathically with your familiar and perceive through your familiar’s senses as long as you are on the same plane of existence. Additionally, while perceiving through your familiar’s senses, you can also speak through your familiar in your own voice, even if your familiar is normally incapable of speech.

Cloak of Flies

Cost: 10 Character Points
Prerequisites: 3rd Level Spells

An an action, you can surround yourself with a magical aura that looks like buzzing flies. The aura extends 5 feet from you in every direction, but not through total cover. It lasts until you’re incapacitated or you dismiss it (no action required).

The aura grants you +1d on Intimidation checks but -1d on all other Charisma-based checks. Any other creature that starts its turn in the aura takes poison damage equal to your spellcasting attribute modifier.

Once you use this invocation, you can’t use it again until you finish a short or long rest.

Eldritch Smite

Cost: 10 Character Points
Prerequisites: 3rd Level Spells and Pact of the Blade

Once per turn, when you hit a creature with your pact weapon, you can expend mana to deal an extra 1d8 energy damage to the target, plus another 1d8 per mana expended, and you can knock the target prone if it is Huge or smaller.

Eyes of the Rune Keeper

Cost: 5 Character Points

You can read any written language that you see, but you must be touching the surface on which the words are written. It takes about 1 minute to read one page of text.

Far Scribe

Cost: 10 Character Points
Prerequisites: 3rd Level Spells and Pact of the Tome

A new page appears in your Book of Shadows. With your permission, a creature can use 2 actions to write its name on that page, which can contain a number of names equal to your spellcasting attribute modifier.

You can cast the Sending spell, targeting a creature whose name is on the page, without using a spell slot and without using material components. To do so, you must write the message on the page. The target hears the message in their mind, and if the target replies, their message appears on the page, rather than in your mind. The writing disappears after 1 minute.

Using 2 actions, you can magically erase a name on the page by touching it.

Frigid Tomb

Cost: 10 Character Points
Prerequisites: 3rd Level Spells

As a free action when you take damage, you can entomb yourself in ice. You gain temporary Stamina equal to 5 times your maximum spell level, which takes as much of the triggering damage as possible. If any temporary Stamina remain after the the triggering damage, you immediately gain vulnerability to fire damage, your speed is reduced to 0 and you are Incapacitated as you are now encased in ice.

These effects end once all temporary Stamina is expended. Otherwise, it ends at the end of your next turn, along with any remaining temporary Stamina, when all the ice melts away.

This invocation automatically triggers once per round the first time that you take damage, with the following exceptions: on your turn, or when you roll initiative, you may declare that your Frigid Tomb will only be triggered when a specific creature attacks you, or not to use it at all.

Once you use this invocation, you can’t use it again until you finish a short or long rest.

Gift of the Depths

Cost: 10 Character Points
Prerequisites: 3rd Level Spells

You can breathe underwater, and you gain a swimming speed equal to your walking speed.

You can also cast Water Breathing once without expending mana. You regain the ability to do so when you finish a long rest.

Maddening Hex

Cost: 10 Character Points
Prerequisites: 3rd Level Spellsl, Hex spell or a warlock feature that curses

Using 1 Action, you cause a psychic disturbance around the target cursed by your Hex spell or by a warlock abilitiy of yours, such as Hexblade’s Curse or Sign of Ill Omen. When you do so, you deal psychic damage to the cursed target and each creature of your choice that you can see within 5 feet of it. The psychic damage equals your spellcasting attribute modifier. To use this invocation, you must be able to see the cursed target and it must be within 30 feet of you.

Mire the Mind

Cost: 10 Character Points
Prerequisites: 3rd Level Spells

You can cast Slow once, expending 3 mana. You can’t do so again until you finish a long rest.

One with Shadows

Cost: 10 Character Points
Prerequisites: 3rd Level Spells

When you are in an area of dim light or darkness, you can use 2 Actions to become invisible until you move or take an action.

Sign of Ill Omen

Cost: 10 Character Points
Prerequisites: 3rd Level Spells

You can cast Bestow Curse once as a 3rd level spell and expending 3 mana. You can’t do so again until you finish a long rest.

Thirsting Blade

Cost: 10 Character Points
Prerequisites: 3rd Level Spells and Pact of the Blade

You can use the Strike action twice with your pact weapon on your turn without suffering the multiple attack penalty.

Undying Servitude

Cost: 10 Character Points
Prerequisites: 3rd Level Spells

You can cast Animate Dead without expending mana. Once you do so, you can’t cast it in this way again until you finish a long rest.

Bewitching Whispers

Cost: 15 Character Points
Prerequisites: 4th Level Spells

You can expend 4 mana and cast Compulsion. You can’t do so again until you finish a long rest.

Dreadful Word

Cost: 15 Character Points
Prerequisites: 4th Level Spells

You expend 4 mana and cast Confusion as a 4th level spell. You can’t do so again until you finish a long rest.

Ghostly Gaze

Cost: 15 Character Points
Prerequisites: 4th Level Spells

Using 2 actions, you gain the ability to see through solid objects to a range of 30 feet. Within that range, you have darkvision. This special sight lasts for 1 minute or until your concentration ends (as if you were concentrating on a spell). During that time, you perceive objects as ghostly, transparent images.

Once you use this invocation, you can’t use it again until you finish a short or long rest.

Protection of the Talisman

Cost: 15 Character Points
Prerequisites: 4th Level Spells and Pact of the Talisman

The wearer of your talisman has +1d to their defences vs indirect spell attacks. This benefit can be used a number of times equal to your spellcasting attribute modifier and all expended uses are restored when you finish a long rest.

Relentless Hex

Cost: 15 Character Points
Prerequisites: 4th Level Spells, Hex spell or a warlock feature that curses

Your curse creates a temporary bond between you and your target. As an action, you can magically teleport up to 30 feet to an unoccupied space you can see within 5 feet of the target cursed by your hex spell, or by another warlock feature of yours, such as Hexblade’s Curse or Sign of Ill Omen. To teleport in this way, you must be able to see the cursed target.

Sculptor of Flesh

Cost: 15 Character Points
Prerequisites: 4th Level Spells

You can cast Polymorph once using 4 mana. You can’t do so again until you finish a long rest.

Trickster’s Escape

Cost: 15 Character Points
Prerequisites: 4th Level Spells

You can cast Freedom of Movement once on yourself without expending mana. You regain the ability to do so when you finish a long rest.

Ascendant Step

Cost: 25 Character Points
Prerequisites: 5th Level Spells

You can cast Levitate on yourself at will, without expending mana or material components.

Gift of the Protectors

Cost: 25 Character Points
Prerequisites: 5th Level Spells and Pact of the Tome

A new page appears in your Book of Shadows. With your permission, a creature can use 2 actions to write its name on that page, which can contain a number of names equal to spellcasting attribute modifier.

When any creature whose name is on the page is reduced to 0 Stamina but not killed outright, the creature magically drops to 1 stamina instead. Once this magic is triggered, no creature can benefit from it until you finish a long rest.

Using 2 actions, you can magically erase a name on the page by touching it.

Minions of Chaos

Cost: 25 Character Points
Prerequisites: 5th Level Spells

You can cast Conjure Elemental once expending 5 mana. You can’t do so again until you finish a long rest.

Otherworldly Leap

Cost: 25 Character Points
Prerequisites: 5th Level Spells

You can cast Jump on yourself at will, without expending mana or material components.

Whispers of the Grave

Cost: 25 Character Points
Prerequisites:: 5th Level Spells

You can cast Speak with Dead at will, without expending mana.

Bond of the Talisman

Cost: 35 Character Points
Prerequisites: 6th Level Spells and Pact of the Talisman

While someone else is wearing your talisman, you can use 2 actions to teleport to the unoccupied space closest to them, provided the two of you are on the same plane of existence. The wearer of your talisman can do the same thing, using 2 actions to teleport to you. The teleportation can be used a number of times equal to your spellcasting attribute modifier and all expended uses are restored when you finish a long rest.

Lifedrinker

Cost: 35 Character Points
Prerequisites: 6th Level Spells and Pact of the Blade

When you hit a creature with your pact weapon, you gain temporary Stamina equal to your spellcasting attribute modifier.

Shroud of Shadow

Cost: 50 Character Points
Prerequisites: 7th Level Spells

You can cast Invisibility at will, without expending mana.

Chains of Carceri

Cost: 65 Character Points
Prerequisites: 8th Level Spells and Pact of the Chain

You can cast Hold Monster at will — targeting a celestial, fiend, or elemental — without expending mana or material components. You must finish a long rest before you can use this invocation on the same creature again.

Master of Myriad Forms

Cost: 65 Character Points
Prerequisites: 8th Level Spells

You can cast Ater Self at will, without expending mana.

Visions of Distant Realms

Cost: 65 Character Points
Prerequisites: 8th Level Spells

You can cast Arcane Eye at will, without expending mana.

Witch Sight

Cost: 65 Character Points
Prerequisites: 8th Level Spells

You can see the true form of any shapechanger or creature concealed by illusion or transmutation magic while the creature is within 30 feet of you and within line of sight.