Dragonkin Talents
Chromatic Warding
Cost: 20 Character Points
Prerequisite: Chromatic Dragonkin Phenotype and 3rd level spells or a d6 martial die
Using 2 actions, you can channel your draconic energy to protect yourself. For 1 minute, you become immune to the damage type associated with your dragonkin phenotype. Once you use this trait, you can’t do so again until you finish a long rest.
Draconic Form
Cost: 25 Character Points
Prerequisite: Dragonkin and 4th level spells or a d6 martial die
You can use 2 actions to take the form of a medium-sized dragon of your phenotype. This effect is similar to Polymorph, but you retain your own stamina, ability scores, defences, etc. The transformation lasts for 1 minute. For the duration, you gain a bite attack that deals 1dM piercing damage, a claw attack that deals 1dM slashing damage and a flying speed equal to your walking speed that allows you to hover. Any armour and other equipment that you are wearing is absorbed by the transformation and your DR changes to 5. Once you use this talent, you can’t do so again until you finish a long rest.
Earth Dragon
Cost: 5 Character Points
Prerequisite: Blue or Brass Dragonkin Phenotype
You have a burrow speed equal to your walking speed.
Ice Walk
Cost: 5 Character Points
Prerequisite: Silver or White Dragonkin Phenotype
You can move across and climb icy surfaces without needing to make a skill check. Difficult terrain made of ice or snow does not cost you extra movement.
Metallic Breath Weapon
Cost: 20 Character Points
Prerequisite: Metallic Dragonkin Phenotype and 3rd level spells or a d6 martial die
Using 2 actions you can use your breath weapon’s destructive energy in new ways. Your phenotype determines the size and shape of the exhalation. When you use this trait, choose one of the following:
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Enervating Breath. When you use your enervating breath, make an innate attack roll vs the Constitution defence of each creature in the area. On a hit, a creature becomes incapacitated until the start of your next turn.
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Repulsion Breath. When you use your repulsion breath, make an innate attack roll vs the Constitution defence of each creature in the area. On a hit, a creature is pushed 20 feet away from you and knocked prone.
Once you use your Metallic Breath Weapon, you can’t do so again until you finish a long rest.
Mountain Dragon
Cost: 5 Character Points
Prerequisite: Copper or Red Dragonkin Phenotype
You gain a climb speed equal to your walking speed.
Psionic Mind
Cost: 5 Character Points
Prerequisite: Gemstone Dragonkin Phenotype
You can telepathically speak to any creature you can see within 30 feet of you. You don’t need to share a language with the creature, but the creature must be able to understand at least one language. Your communication doesn’t give the creature the ability to respond to you telepathically.
Water Dragon
Cost: 5 Character Points
Prerequisite: Black, Bronze, Gold, or Green Dragonkin Phenotype
You have a swim speed equal to your walking speed and can breathe both air and water.