Assassin
You focus your training on the grim art of death. Those who adhere to this branch are diverse: hired killers, spies, bounty hunters, and even specially anointed priests trained to exterminate the enemies of their deity. Stealth, poison, and disguise help you eliminate your foes with deadly efficiency.
Branch Features
Bonus Proficiencies
When you take your first talent from this branch, you gain proficiency with the disguise kit and the poisoner’s kit.
Talents
Talent | CP | Prerequisites |
---|---|---|
Assassinate | 15 | - |
Infiltration Expertise | 30 | Assassinate and 70 CP spent in Rogue talentss |
Impostor | 50 | Infiltration Expertise and 125 CP spent in Rogue talents |
Death Strike | 80 | Imposter and 225 CP spent in Rogue talents |
Assassinate
Cost: 15 Character Points
You are at your deadliest when you get the drop on your enemies.
Any creature that hasn’t yet taken a turn in the combat is flat-footed towards you.
You may coup de grace creatures to which you are undetected, provided that you hit the creature with a melee or ranged attack roll.
Infiltration Expertise
Cost: 30 Character Points
Prerequisite: Assassinate and 70 CP spent in Rogue talents
You can unfailingly create false identities for yourself. You must spend seven days and 25 gp to establish the history, profession, and affiliations for an identity. You can’t establish an identity that belongs to someone else. For example, you might acquire appropriate clothing, letters of introduction, and official-looking certification to establish yourself as a member of a trading house from a remote city so you can insinuate yourself into the company of other wealthy merchants.
Thereafter, if you adopt the new identity as a disguise, other creatures believe you to be that person until given an obvious reason not to.
Impostor
Cost: 50 Character Points
Prerequisite: Infiltration Expertise and 125 CP spent in Rogue talents
You gain the ability to unerringly mimic another person’s speech, writing, and behavior. You must spend at least three hours studying these three components of the person’s behavior, listening to speech, examining handwriting, and observing mannerisms.
Your ruse is indiscernible to the casual observer. If a wary creature suspects that something is amiss, you have +1d on any deception check that you make to avoid detection.
Death Strike
Cost: 80 Character Points
Prerequisite: Imposter and 225 CP spent in Rogue talents
You become a master of instant death.
You may coup de grace as a single action.