Awareness Talents
Acute Senses
Cost: 10 Character Points
You gain +1d to awareness.
Improved Initiative
Cost: 15 Character Points
Prerequisite: Acute Senses
You may choose to reroll any check used for initiative, but the result of the reroll must be accepted, even if it is worse.
Keen Shot
Cost: 15 Character Points
Prerequisite: Acute Senses
You don’t have to make a flat check before attacking a concealed creature.
Reset Initiative
Cost: 20 Character Points
Prerequisite: Improved Initiative
Once per encounter, at any time after the first round, you can set your initiative Count to your current initiative +5.
Weak Point
Cost: 20 Character Points
Prerequisites: Keen Shot
Once per encounter, you can use an action to ignore the damage reduction of a single target within your line of sight for the rest of your turn.
Uncanny Dodge
Cost: 20 Character Points
Prerequisite: Improved Initiative
Melee and ranged attacks targeting you do not benefit from +1d when you are struck by a hidden attacker, unless you are immobilised.
If you are mounted, this talent applies to your mount.
Improved Uncanny Dodge
Cost: 25 Character Points
Prerequisite: Uncanny Dodge
You cannot be flanked. You can react to opponents on opposite sides of you as easily as you can react to a single attacker.
If you are mounted, this talent applies to your mount.