Evocation

Temporal Shunt

5th Level Evocation
Casting Time: 1 Action
Range: 120 Feet
Components: V, S
Duration: 1 Round

Make an evocation attack roll vs the Charisma defence of a creature that you have seen within the last round. On a hit, it vanishes at the start of its last turn, being thrown to another point in time, such that its actions on that turn never happened. At the start of its next turn, the target reappears where it was or in the closest unoccupied space. The target doesn’t remember you casting the spell or being affected by it.

At Higher Levels. When you cast this spell using 6 or more mana, you can target one additional creature within range for each additional mana. All targets must be within 30 feet of each other.

Thunderbolt and Lightning

5th Level Evocation
Casting Time: 2 Actions
Range: 120 Feet (20-foot radius)
Components: S
Duration: Sustained, up to 1 minute

You do the fandango and call down a very, very frightening blast of energy.

Make an evocation attack roll vs the Dexterity defence of each creature in a 20-foot area centered on a point that you can see within range. On a hit, a target takes 4d6 sonic and 4d6 electric damage and becomes frightened of you for the duration; on a miss, it takes half as much damage and is not frightened. A frightened creature can make a Wisdom defence check vs your evocation skill at the end of each of their turns, ending the effect for themselves on a success.