Impact Weapons

Damage types are represented by icons: for bludgeoning, for piercing and for slashing damage.

Name Cost Damage Weight Str/Dex Properties
Light Pick 4 gp 1d4 2 lb. 7 Brutal 2, finesse, light, mounted, sunder 2
Sap 1 gp 1d6 2 lb. 7 Close, concealed, finesse, light, non-lethal
Light Mace 5 gp 1d6 2 lb. 7 Finesse, light
Warpick 8 gp 1d6 3 lb. 9 Brutal 2, mounted, sunder 2, versatile
Heavy Mace 12 gp 1d8 4 lb. 9
Morningstar 8 gp 1d8 3 lb. 9 Sharp 1, sunder 1, vicious
Warhammer 12 gp 1d8 2 lb. 11 Brutal 1, sunder 2, versatile
Ram Hammer 25 gp 1d8 2 lb. 13 Brutal 1, exotic (dwarf), sunder 2, thrown (20/60), versatile
Heavy Pick 5 gp 1d8 4 lb. 11 Brutal 2, sunder 2, two-handed
Maul 10 gp 2d6 10 lb. 13 Brutal 2, sunder 2, two-handed, unwieldy

Historical Note

Light picks and warpicks are not pickaxes, but medieval weapons of war.