Common Mounts

A good mount can help you move more quickly through the wilderness, but its primary purpose is to carry the gear that would otherwise slow you down. The Common Mounts and Pack Animals table shows each animal’s speed and base carrying capacity. Each of these animals costs 50% more if combat trained. A warhorse is already combat trained.

Common Mounts and Pack Animals
Item Cost Speed Carrying Capacity
Camel 50 gp 50 ft. 480 lb.
Donkey or mule 8 gp 40 ft. 420 lb.
Elephant 200 gp 40 ft. 1,320 lb.
Horse, draft 50 gp 40 ft. 540 lb.
Horse, riding 75 gp 60 ft. 480 lb.
Mastiff 25 gp 40 ft. 195 lb.
Pony 30 gp 40 ft. 225 lb.
Warhorse 400 gp 60 ft. 540 lb.

Mounts other than those listed here are available in the world, but they are rare and not normally available for purchase. These include flying mounts (pegasi, griffons, hippogriffs, and similar animals) and even aquatic mounts (giant sea horses, for example). Acquiring such a mount often means securing an egg and raising the creature yourself, making a bargain with a powerful entity, or negotiating with the mount itself.

Mount Equipment

Barding. Barding is armour designed to protect an animal’s head, neck, chest, and body. Any type of armour shown on the Armour table can be purchased as barding. The cost is four times the equivalent armour made for humanoids, and it weighs twice as much.

Saddles. A military saddle braces the rider, helping you keep your seat on an active mount in battle. It gives you advantage on any check you make to remain mounted. An exotic saddle is required for riding any aquatic or flying mount.

Tack and Harness
Item Cost Weight
Barding x4 x2
Bit and bridle 2 gp l lb.
Feed (per day) 5 cp 10 lb.
Saddle, exotic 60 gp 40 lb.
Saddle, military 20 gp 30 lb.
Saddle, pack 5 gp 15 lb.
Saddle, riding 10 gp 25 lb.
Saddlebags 4 gp 8 lb.
Stabling (per day) 5sp -