Sunder
Attack
Actions: 1
You can attempt to sunder an item held or worn by your opponent. If your attack is successful, you deal damage to the item normally. Damage that exceeds the object’s Damage Reduction is subtracted from its Integrity. If an object has equal to or less than half of its total integrity remaining, it gains the Broken condition. If the damage you deal would reduce the object to less than 0 integrity, you can choose to Destroy it. If you do not choose to destroy it, the object is left with only 1 integrity and the Broken condition.
When sundering armour, only the outermost layer gains the broken condition.
If an item is magical, add +2 to its DR and +10 to its integrity for for each rarity category (see Magic Item DR and Integrity).
The integrity value given is for armour and shields sized for a medium creature. Divide this number by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.
Common Armour, Shield & Weapon DR & Integrity
Weapon or Shield | DR | Integrity |
---|---|---|
Leather/Hide Armour | 5 | Armour DR×5 |
Iron/Steel Armour | 10 | Armour DR×5 |
Steel Buckler | 10 | 5 |
Medium Wooden Shield | 5 | 7 |
Medium Steel Shield | 10 | 10 |
Heavy Wooden Shield | 5 | 15 |
Heavy Steel Shield | 10 | 20 |
Wooden Tower Shield | 5 | 20 |
Light Blade | 10 | 2 |
One-Handed Blade | 10 | 5 |
Two-Handed Blade | 10 | 10 |
Light Wooden-Hafted Weapon | 5 | 2 |
One-Handed Wooden-Hafted Weapon | 5 | 5 |
Two-Handed Wooden-Hafted Weapon | 5 | 10 |
Light Metal-Hafted Weapon | 10 | 10 |
One-Handed Metal-Hafted Weapon | 10 | 20 |
Projectile Weapon | 5 | 5 |
Substance DR and Integrity
Substance | DR | Integrity |
---|---|---|
Leather or Hide | 2 | 5/inch of thickness |
Wood | 5 | 10/inch of thickness |
Iron or steel | 10 | 30/inch of thickness |
Mithril | 15 | 30/inch of thickness |
Adamantine | 20 | 40/inch of thickness |
Magic Item DR and Integrity
Magic Item Rarity | DR | Integrity |
---|---|---|
Common | +2 | +10 |
Uncommon | +4 | +20 |
Rare | +6 | +30 |
Very Rare | +8 | +40 |
Legendary | +10 | +50 |
Artifact | +12 | +60 |