Faction Status

Your party’s status with each faction indicates how well you are liked or hated. Status is rated from -3 to +3, with zero (neutral) being the default starting status.

When you create your party, you assign some positive and negative status ratings to reflect recent history. The ratings will then change over time based on your actions in play.

Faction Status Changes

When you complete a quest, you gain -1 or -2 status with factions that are hurt by your actions. You may also gain +1 status with a faction that your quest helps. (If you keep your quest completely quiet then your status doesn’t change.) Your status may also change if you do a favour for a faction or if you refuse one of their demands.

Faction Status Levels

  • +3: Allies. This faction will help you even if it’s not in their best interest to do so. They expect you to do the same for them.
  • +2: Friendly. This faction will help you if it doesn’t create serious problems for them. They expect you to do the same.
  • +1: Helpful. This faction will help you if it causes no problems or significant cost for them. They expect the same from you.
  • 0: Neutral
  • -1: Interfering. This faction will look for opportunities to cause trouble for you (or to profit from your misfortune) as long as it doesn’t cause them problems or significant cost. They expect the same from you.
  • -2: Hostile. This faction will look for opportunities to hurt you as long as it doesn’t create serious problems for them. They expect you to do the same, and take precautions against you.
  • -3: War. This faction will go out of its way to hurt you even if it’s not in their best interest to do so. They expect you to do the same, and take precautions against you. When you’re at war with any number of factions, your party suffers +1 trouble from quests and PCs get only one downtime action rather than two. You can end a war by eliminating your enemy or by negotiating a mutual agreement to establish a new status rating.

Faction Status With Temples

Each of the major gods in Arden has temples throughout the land. Each of these networks of temples is a faction (if the temple is not identified as a separate faction in the standard list, you can still interact with it, since every god has a network of temples and functions as its own faction).

If you have good status with a temple, your party also has a good status with that god, which can provide supernatural aid when the party embarks on quests or other endeavours (if the god is displeased, you will lose status with the temple also). See the section on Praying for Divine Favour for more information.