2. The Player Chooses The Action Rating

The player chooses which action rating to roll, following from what their character is doing on-screen. If you want to roll your Skirmish action, then get in a fight. If you want to roll your Command action, then order someone around. You can’t roll a given action rating unless your character is presently performing that action in the fiction.

There’s definitely some gray area here, where actions overlap and goals can be attempted with a variety of approaches. This is by design. If your goal is to hurt someone with violence, you might Skirmish or Hunt or Skulk or Wreck, depending on the situation at hand. If your goal is to dismay and frighten an enemy, you might Command or Sway or Wreck. It’s the player’s choice.